
MEFT3353 - Performance in a Mediatised culture
By: Rachel Jang, Michelle Goodman, Caroline Moss, Sarina Huang
Intention and How
To outline the methods in which Rafael Lozano-Hemmer reflects both immersion and interactivity through two of his key works “Pulse Room” and “Pulse Tank”.
Background
Pulse Room is an exhibition displaying hundreds of incandescent 300w light bulbs suspended from the ceiling. Each bulb represents the heart-beat/rate of each participant who has visited the exhibition, and placed their hands on the metal sensors displayed at the front of the exhibition. Each participant who holds onto these sensors for 30 seconds, has the sequence of the heart-beat pattern displayed onto the closest hanging bulb. When a new participant touches the sensors, their heart beat is displayed on the first bulb, thus pushing the previous participants heart beat down the line. This project therefore, incorporates an interactive work of 300 hundred individuals blinking in their unique rhythms.
Pulse Tank is an installation allowing any participant to take part in the work. It takes the heart rates of a person, once they insert their finger into one of four available cylinders, then converts the heart rate into ripples in a tank of water. It then is converted into different lighting patterns projected onto the ceiling of the room and below the tank. There are two main ways to create the ripples and light effects. The first, through the pulse in your finger, or by placing your palms to a panel that also measures your heart rate.
Outside influences
Lozano-Hemmer draws his interests and influences from many sources but in particular for Pulse Room, the 1960 motion picture film “Macario” directed by Roberto Gavaldón assists in the setting of the lightbulbs in this installation.
Key questions
1. How it affects our senses?
2. How simple actions generate complex responses?
Michelle
In continuation to Pulse Room we would like to contribute the immersive context to the installation and answer the question of “How simple actions generate complex responses”. This idea is relevant in our piece as the audience becomes immersed by a function that we are all aware of and that is known to every human being. This section will reflect and explore the mobility of the heart within Pulse Room and how it embraces the effects of immersion.
Materials
· Link to Pulse Room in operation
http://www.youtube.com/watch?v=-w9yeGIqcLg
· Text by Marie-Laure Ryan – Immersion vs. Interactivity: Virtual Reality and Literary Theory
http://www.humanities.uci.edu/mposter/syllabi/readings/ryan.html
· Youtube link to “Macario” – Lozano-Hemmer’s creative inspiration for Pulse Room. http://www.youtube.com/watch?v=rxuatGW7yNY&feature=related
· Also, the bitforms gallery website has heaps of info on him too because they represent him
http://www.bitforms.com/rafael-lozano-hemmer-gallery.html
· Auslander, P. 1999, 'Live Performance in a Mediatised Culture' Liveness: Performance in a Mediatised Culture, Routledge: London and New York, pp10-44.
By Michelle Goodman
